修复三个问题:1)sync.php缺少:peace_mode绑定导致同步后和平模式值丢失;2)player.php效果命名修正(火焰抗性→抗火,英雄→村庄英雄);3)peace_mode前端渲染反转(isInverted从false改true)
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@@ -519,6 +519,7 @@ function syncLands() {
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$stmt->bindValue(':size', (int)($land['area_size'] ?? 0), SQLITE3_INTEGER);
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$stmt->bindValue(':created', (int)($land['created_at'] ?? 0), SQLITE3_INTEGER);
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$stmt->bindValue(':synced', $now, SQLITE3_INTEGER);
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$stmt->bindValue(':peace_mode', (int)($land['peace_mode'] ?? 0), SQLITE3_INTEGER);
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$stmt->bindValue(':peace_dur', (int)($land['peace_mode_duration'] ?? 5), SQLITE3_INTEGER);
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$stmt->bindValue(':peace_wl', $land['peace_whitelist'] ?? '', SQLITE3_TEXT);
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$stmt->bindValue(':enforce_gm', $land['enforce_game_mode'] ?? '', SQLITE3_TEXT);
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