fix: GUI验证码标题中显示目标物品名(如点击绿宝石完成验证)
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@@ -252,7 +252,9 @@ public class ChatFilterManager {
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Player p = org.bukkit.Bukkit.getPlayer(playerName);
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if (p != null && p.isOnline()) {
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try {
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Inventory inv = Bukkit.createInventory(null, 27, "§e§l点击验证码");
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// 在GUI标题中明确显示目标物品名
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String targetName = correctItem.name().replace("_", " ");
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Inventory inv = Bukkit.createInventory(null, 27, "§e§l点击" + targetName + "完成验证");
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// 填充灰色玻璃半透明方块作为背景
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ItemStack glass = new ItemStack(Material.GRAY_STAINED_GLASS_PANE);
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@@ -268,13 +270,11 @@ public class ChatFilterManager {
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for (int slot : availableSlots) {
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if (itemIdx >= itemsToPlace.size()) break;
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Material mat = itemsToPlace.get(itemIdx);
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inv.setItem(slot, mkItem(mat, "§f" + mat.name().replace("_", " "), "§7(第" + (itemIdx+1) + "/" + itemsToPlace.size() + "个)"));
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inv.setItem(slot, mkItem(mat, "§f" + mat.name().replace("_", " "), ""));
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itemIdx++;
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}
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p.openInventory(inv);
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p.sendMessage("§e§l[验证码] §f请点击§e" + correctItem.name().replace("_", " ") + "§f通过验证");
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p.sendMessage("§7(共 " + itemsToPlace.size() + " 个物品,找到目标,30秒内点击)");
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} catch (Exception ex) {
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plugin.getLogger().warning("[验证码] GUI挑战生成失败: " + ex.getMessage());
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// 降级为数学题
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