youpaishidifu
|
ba613ff953
|
修复:Web通信关闭后仍在出网(热重载暴露的可见性 bug)
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现象(用户日志实证):
16:41:36 配置已热重载: 启用=false 密钥长度=30 [开关已关闭]
16:41:45 syncOnlinePlayers: enabled=false, 跳过 ← 有守卫,正常
16:42:12 推送游戏内商品目录 ... 已同步 975 项 ← ★ 无守卫,仍在出网
16:42:46 服务商数据变更,已同步: 1人 ← ★ 无守卫,仍在出网
根因两层:
1) 约 22 个同步方法(pushShopCatalog/syncServiceProviders/syncPermissions/
pullShopStock/pullShopPrices/pullBondChanges 等)压根没有 !enabled 守卫;
2) 即使有守卫也拦不住 —— 任务是在「开关还是 true 时」就已 submitDbTask 入队的,
db-worker 单线程排队轮到它时开关早已关闭,方法开头的守卫已经执行完了。
修法:出网最后一公里统一加闸,三道防线
1) 7 个 HTTP 收口方法开头加 isEnabled() 闸。doGet 是 46 处调用的唯一总出口,
一处改动覆盖全部 GET 路径,零遗漏;两个 HTTP 降级方法一并覆盖。
2) submitDbTask / submitWebTask 入队前拦一道(省掉入队开销)。
3) startDbWorker 执行 task.run() 之前再查一次(治标兜底,拦存量任务),
静默 continue 不打 WARN —— 关闭后每轮几十个任务全打日志会刷爆控制台,
真正的开关变化已由 hotReloadIfChanged 打了一行「[开关已关闭]」,信息不丢。
另加 noteWebDisabledOnce():关闭状态下每 60 秒一条 INFO,说明「为什么没发」。
验证:mvn package 零错误;离线单测 18/18(闸的位置与结构均从真实源码抽取),
含端到端复现「关闭前入队、关闭后执行」这一用户日志场景。
|
2026-10-04 17:01:21 +08:00 |
|
youpaishidifu
|
932623ed88
|
Web通信配置热重载+密钥自愈:不再依赖 reload
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背景:密钥错配导致 708 次 403。根因是运维改了服务器上的 插件设置.txt
却没重启也没 reload,插件一直握着旧密钥死循环重试。
改动(WebManager.java,+233/-3):
1. hotReloadIfChanged():5 个合并定时器每轮开头比对 插件设置.txt 指纹
(lastModified+length),变了就热重载「启用开关/地址/密钥/三个数值项」。
放在 enabled 守卫【之前】,开关关着时也能感知「改回 true」。
3 秒节流 + 指纹闸,文件没动时连磁盘都不读。
2. 密钥自愈:doGet / doPostWithoutFallback / doPostWithSslFallback /
doPostWithRetry 四个出网收口接入 withSecretAutoHeal(),
命中「密钥验证失败/认证失败/invalid_secret」时重读配置的密钥并重试一次。
30 秒冷却防刷日志;文件里就是当前值则不自愈(那是 PHP 侧问题,不死循环)。
3. isEnabled() 改为实时读文件,改开关下一毫秒生效。
4. reloadWebConfig() 保留为手动方式,强制清文件指纹确保真正重新解析。
5. 日志不再打印明文密钥,只打长度。
验证:mvn package 零错误;离线单测 32/32(判定串与解析规则均从源码抽取,
非另写等价实现),含端到端自愈、PHP 真拒不死循环、开关自动恢复、指纹节流。
|
2026-10-04 16:32:07 +08:00 |
|
youpaishidifu
|
dc5633c740
|
新增4项功能:tempban参数可选+债券冻结时长+领地增益上限+用户组max_effects同步
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|
2026-10-04 14:48:26 +08:00 |
|
youpaishidifu
|
24897c2b97
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命令语法报错补充标准示例与一句话用法,示例仅对控制台与OP玩家展示
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|
2026-10-04 13:06:22 +08:00 |
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youpaishidifu
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ab0f15f248
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新增命令参数不全/语法错误的中文友好报错(Brigadier 重解析 + 出错指针 + 下一步可填提示)
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|
2026-10-04 12:43:38 +08:00 |
|
youpaishidifu
|
77635b8db2
|
保留原生JSON解析:控制台未命中分流增加JSON快速通道,与&色码写法并存
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|
2026-10-04 11:40:36 +08:00 |
|
youpaishidifu
|
8486adb53c
|
修复:控制台未命中原生指令被当聊天全服广播导致刷屏
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|
2026-10-04 11:19:07 +08:00 |
|
youpaishidifu
|
c07c97b7ea
|
conmsg: clear 作为保留子参数,恢复默认署名(不再当名字设置出去)
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|
2026-10-03 23:26:51 +08:00 |
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youpaishidifu
|
c17c606ff2
|
转发聊天: 正文支持JSON组件+&色码+换行并存, 署名仅&色码且强制单行
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|
2026-10-03 23:06:28 +08:00 |
|
youpaishidifu
|
f8756a24df
|
无感切换: 新增 conmsg 控制台署名 + 按权限分层提示 + 找不到时温和告知
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|
2026-10-03 22:17:37 +08:00 |
|
youpaishidifu
|
be8d0cb615
|
无感切换分流: 玩家未命中出相似建议, 控制台未命中转发聊天
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|
2026-10-03 21:31:49 +08:00 |
|
youpaishidifu
|
2e0fdea5be
|
无感切换修复控制台接管 + 压制方式改为 message(null)
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|
2026-10-03 20:48:01 +08:00 |
|
youpaishidifu
|
21e23bbc89
|
无感切换限定为 sdf1 系列 4 插件,未命中时回指令清单
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按用户口径收窄管辖范围:
- 只接管 CY_beibao / sdf1 / Sdf1_game / Sdf1_login 四个插件的指令
- 命中我们 4 插件的指令(大小写不敏感)-> 直接执行
- 命中别人插件或原版指令 -> 完全不干预,不破坏别人的判断链
- 确实啥都没命中 -> 压制原生 unknown,把我们 4 插件的指令清单分组回给玩家手动执行
- 控制台不接管(运维输错保留原声报错)
技术要点(Paper 26.2 实测签名):
- 拦截点 UnknownCommandEvent.setMessage(String)(父类非 Cancellable)
- 归属判定靠 PluginCommand.getPlugin(),名单 OWN_PLUGIN_NAMES
- 遍历用 CommandMap.getKnownCommands() 返回 Map<String,Command>
|
2026-10-03 19:39:05 +08:00 |
|
youpaishidifu
|
1e15bfb523
|
无感切换改用 Paper 26.x 正确拦截点 + 编译目标切到 26.2
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根因:Paper 26.x 命令分发改走 Brigadier,PlayerCommandPreprocessEvent
已 @Deprecated 且只在 ServerGamePacketListenerImpl 作为遗留兼容路径保留,
实测事件从未被调用(日志一行都打不出来),改优先级无效。
改动:
- pom.xml: paper-api 1.21.4-R0.1-SNAPSHOT -> 26.2.build.129-stable(与运行时一致)
- 删除失效的 onSeamlessCommandSwitch / getCommandMapSafe
- 新增 UnknownCommandEvent 监听:setMessage("") 压制原生 unknown
- 新增 dispatchCaseInsensitive:输入为大写时小写复核并补执行
- forwardAsChat 改用 26.2 真实签名 AsyncChatEvent + AbstractChatEvent.message()/viewers()
|
2026-10-03 19:01:53 +08:00 |
|
youpaishidifu
|
a1007a19f9
|
无感切换: 使用 Paper API 获取 CommandMap + 诊断日志
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- getCommandMapSafe 优先使用 Bukkit.getCommandMap() Paper API
- 添加详细诊断日志(事件触发、label、hit 结果)
- 便于排查大写指令返回 unknown 问题
|
2026-10-03 18:07:10 +08:00 |
|
youpaishidifu
|
dd4bb7baba
|
修复无感切换优先级 + 改判系统兼容反向操作
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- onSeamlessCommandSwitch: MONITOR -> LOWEST(在服务端处理命令前拦截)
- doTempBan: 新增反向改判(永久封禁可被 tempban 改判有期徒刑)
|
2026-10-03 16:49:19 +08:00 |
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youpaishidifu
|
31c7077a64
|
屏蔽除了readme.md以外的md文件
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2026-10-03 16:12:00 +08:00 |
|
youpaishidifu
|
9656ff4e8f
|
再次删除脚本部署的凭据文件
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2026-10-03 15:56:02 +08:00 |
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youpaishidifu
|
14cc943068
|
屏蔽部署所需要的凭据文件
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|
2026-10-03 15:54:07 +08:00 |
|
youpaishidifu
|
96aef279cf
|
批次B3异步化 + 任务48改判系统/注册校验 + 任务50无感切换
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批次B3(混合型定时器拆分):
- Main: quest PlayTime 计时器 DB 下沉异步
- Main: 工单自动处理定时器改 runTaskTimerAsynchronously
- TicketManager: 新增 sync() 辅助,autoProcessCompleted/settleTicket/processDeleteAccount Bukkit 操作回主线程
- GarbageManager: doCleanup 两段式(DB删旧异步+收集回主线程),collectItems 落库异步
- SnManager: startAutoSweepTask 分片(每 tick 只清点 1 人)
- AreaProtection: sweepBannedOwnerLands 两阶段(Bukkit主线程判定 + DB/HTTP异步删除)
任务48(改判系统 + 注册校验):
- DatabaseManager: 新增 userExistsIgnoreCase(COLLATE NOCASE)
- Main: 新增 ensureRegistered 辅助,doTempBan/doBanIp 入口加注册校验
- Main: 新增 guardVanillaBan 守卫(HIGH优先级双事件),未注册拒绝+临时封禁改判永久
任务50(无感切换):
- Main: 新增 onSeamlessCommandSwitch(MONITOR),命中指令直接执行/大小写不敏感/未命中转公屏
- Main: 新增 getCommandMapSafe + forwardAsChat
|
2026-10-03 15:36:31 +08:00 |
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youpaishidifu
|
efe00d92af
|
圈地选区SN校验收紧为本人名下+有效状态;转移物品不再锁SN;管理员强制可处置非法SN
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2026-10-03 11:11:52 +08:00 |
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youpaishidifu
|
643f2a81cf
|
领地扩建按创建单价扣费、收缩按比例退款、圈地棒SN归属校验;发射器/投掷器消耗SN永久锁定不支持注销
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2026-10-03 10:21:11 +08:00 |
|
youpaishidifu
|
e13869923f
|
管理员GUI配置面板补单次扩建免审面积与免审边长上限两个配置项
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2026-10-02 19:45:06 +08:00 |
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youpaishidifu
|
20052d660b
|
领地面积限制与现场审批流:单次扩建3500㎡/边长7000格超限转管理员审批,denyWax改回普通权限判定
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2026-10-02 19:31:46 +08:00 |
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youpaishidifu
|
9cf9fd745c
|
修复垃圾站取回后SN lore丢失:取回改用DB原始存档还原,补挂SN行,背包满掉落防吞
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2026-10-02 11:45:01 +08:00 |
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youpaishidifu
|
4d34606d8e
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SN脱离管控两档计时:进垃圾箱/落地10分钟即起算,12小时超时放行注销与补发
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2026-10-01 22:47:20 +08:00 |
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youpaishidifu
|
55ec15bb5b
|
SN以旧换新改判:名下已有登记直接强制收回,并新增开箱扫描回收箱内无SN物品
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2026-10-01 22:06:42 +08:00 |
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youpaishidifu
|
fbc0e94fc2
|
2FA解绑报警改发玩家本人邮箱;未绑定2FA时不再提示验证码错误
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2026-10-01 21:00:05 +08:00 |
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youpaishidifu
|
81e8323d56
|
2FA增加控制台强制解绑(30秒冷静期可-c取消)与三场景解绑报警邮件,玩家侧最小化信息透露
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2026-10-01 20:15:44 +08:00 |
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youpaishidifu
|
393ef114e7
|
IP风控:检查点1/2接入双验证,IP变更且已绑2FA强制密码+2FA两关
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2026-10-01 19:00:34 +08:00 |
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youpaishidifu
|
7a5fb5f171
|
回退正版验证落库:改为仅本次运行期内免登录,写入不看玩家在线状态
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2026-10-01 18:04:19 +08:00 |
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youpaishidifu
|
9884f79cf6
|
订正双验证触发点注释
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2026-10-01 17:43:48 +08:00 |
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youpaishidifu
|
b7f2d0da57
|
登录风控:IP变更强制密码+2FA顺序两关,正版验证标记永久落库
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2026-10-01 17:35:21 +08:00 |
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youpaishidifu
|
82524dc9e9
|
删了最后一个测试文件
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2026-10-01 14:27:41 +08:00 |
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youpaishidifu
|
66e28db552
|
删了一堆测试文件
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2026-10-01 14:26:34 +08:00 |
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youpaishidifu
|
919382c377
|
2FA恢复代码与登录风控联控:绑定后发8组6位恢复代码到邮箱(库存SHA-256一次性消费),/2fa code统一绑定与验证端口,IP变更时提示完成二次验证,恢复代码验证即解绑;正版OAuth验证玩家豁免游戏内验证码;/2fa子命令tab补全与冻结白名单放行
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2026-10-01 13:38:29 +08:00 |
|
Test User
|
2c138b6608
|
test fix action queue 1790824042
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2026-10-01 11:07:22 +08:00 |
|
youpaishidifu
|
7a2eb8e5d8
|
docs: 修正2FA token的WAF结论注释(实为token查询参数名+≥32位hex被拦,非t=)
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2026-10-01 10:59:38 +08:00 |
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youpaishidifu
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451d088697
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fix: 2FA二维码token回退为裸hex64,规避线上WAF拦截(v1_前缀与t=长hex均被CF层404)
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Auto Release / build (push) Failing after 13m30s
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2026-10-01 10:46:34 +08:00 |
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youpaishidifu
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d56fcbd3cd
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2FA二维码token加v1_前缀:线上WAF拦截「t=32位以上纯hex」形态,前缀破坏纯hex特征(实测可过)
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2026-10-01 10:37:21 +08:00 |
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youpaishidifu
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32aa2bab05
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安全加固层B:玩家端2FA(TOTP)绑定——/2fa add生成二维码申请、/2fa code动态码完成绑定、/2fa remove+30秒聊天confirm解绑;Base32/TOTP本地实现,users表加4列,PHP只做二维码展示
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Auto Release / build (push) Failing after 48s
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2026-10-01 10:16:38 +08:00 |
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youpaishidifu
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e941365a41
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安全加固层A:未绑定邮箱玩家登录/注册后聊天框+actionbar15秒提示(与保存密码提示错峰)
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Auto Release / build (push) Failing after 10m47s
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2026-10-01 09:55:50 +08:00 |
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youpaishidifu
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606728d09a
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SN管理:新增顶层办理签发命令 issue_new(按玩家ID+设备类型直发)
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2026-09-30 17:32:08 +08:00 |
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youpaishidifu
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fe6f6d8f80
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SN日志actionCn补映射:issue_admin办理签发、cancel_force强制注销
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2026-09-30 12:34:06 +08:00 |
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youpaishidifu
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0b77d1c211
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SN办理签发入口(Java端):execCommand新增issue分支+doIssue方法——兜底复核旧SN已注销/销毁/补发了结与本地冷静期,玩家在线后登记新SN并发放,回执issue_admin日志
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2026-09-30 12:13:57 +08:00 |
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youpaishidifu
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383639a1b5
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SN强制注销跳过1小时冷静期,代办注销仍走三条件门槛与冷静期
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2026-09-29 23:57:30 +08:00 |
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youpaishidifu
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374cbdbc11
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SN防刷:注销/报失/补办统一三条件门槛(不在本人身上、不在本人领地箱子、脱离自身管控超12小时),未达标统一回通用提示,管理端可见逐条判定;修正拾取事件 loc_type 误记为物品类型
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2026-09-29 20:21:45 +08:00 |
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youpaishidifu
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841fd928a5
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fix: SN命令回执改同轮返回且失败不丢,全量批处理移出Timer C消除2分钟同步周期
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2026-09-29 18:03:32 +08:00 |
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youpaishidifu
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ccb67a0bf5
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fix: 修复全员下线后SN同步定时器永久停摆与冷静期提示误导
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1. WebManager: Timer B/C/E 全员下线时改为保活调度(不再 return 停死),
Timer C 兼任看门狗在检测到玩家上线时恢复;doActiveSyncBatch 移除
重复 schedule 调用避免产生双链。
2. SnManager.setStatus 写入 cancel_time,新增 cooldownMinutesLeft 辅助方法。
3. AreaProtection/AreaGUIManager/LandRecordManager/PVPManager 申领入口按
真实原因分流提示(冷静期剩余分钟数 vs 旧SN未注销),副作用与 return 不变。
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2026-09-29 16:38:31 +08:00 |
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youpaishidifu
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68bbb52ae6
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SN防刷:管理员强制补发仅本次绕过冷静期,修复补发双重登记导致物品发不出去;注销回收容器与他人背包实物,新增死SN拦截(拾取/使用)与无SN旧品自动回收
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2026-09-29 13:37:45 +08:00 |
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